What's your favourite Skyrim storyline?
Excluding the DLCs, the Thieves Guild is probably my favourite. Skyrim does like to throw a lot of traitors your way, to the point where betrayal is actually expected, but the mutiny of Mercer Frey was a rare exception in my case. Even though he was notably cold and authoritative, I was under the impression that this was his method of leadership. Even his conversation with Karliah was vague and incompressible to the ignorant ear, and I didn't really know that he was the traitor until he stabbed me. So, I think he was played out relatively well. He gave no reasons to indicate that he was a murderer, not even any subtle hints in idle passing, and I appreciate that. Brynjolf is a great character, really wish I could marry him. The majority of the Guild seems focused on wealth above all else, whereas Brynjolf will give you a bit of his time, so bless him for that. Karliah, I really liked. For a thief, she has a very gentle disposition as a character, very quiet but well mannered. Obviously, her combat quotes reveal a louder, more awesome side of her. I also have a soft spot for Vex, even though I resent the whole Stones of Barenziah bullshit. The story was great, a mix of generalised thieving and Daedra worshipping. I found it emotional on occasions, too, particularly Karliah's final words to Gallus. "Eyes open, walk with the shadows,"
If you want me to include the DLCs, then definitely the Dawnguard quest chain, but only upon siding with the Dawnguard. I find the chain a bit messy if you side with the vampires, as Serana's mutiny against Harkon just comes out of nowhere. However, upon siding with the Dawnguard, we see a more reasonable, courageous side of Serana, someone who is genuinely willing to risk her life for the future. Her daddy issues can be a bit irritating, but they are understandable, too. It's apparent that the player character is the only person she's trusted in a long time, and it's certainly long overdue. I was also impressed with Harkon's last words. "No, Serana, your own father..." Serana is probably the most relatable character I've encountered in Skyrim, between daddy issues, politeness and a dose of sass on the side. I could revisit that quest line over and over again and never get bored with it. And also, Gelebor and Vyrthur were awesome additions to this already phenomenal game. All we really needed to cap it were two Snow Elves. Auriel's Bow was awesome, too.
If you want me to include the DLCs, then definitely the Dawnguard quest chain, but only upon siding with the Dawnguard. I find the chain a bit messy if you side with the vampires, as Serana's mutiny against Harkon just comes out of nowhere. However, upon siding with the Dawnguard, we see a more reasonable, courageous side of Serana, someone who is genuinely willing to risk her life for the future. Her daddy issues can be a bit irritating, but they are understandable, too. It's apparent that the player character is the only person she's trusted in a long time, and it's certainly long overdue. I was also impressed with Harkon's last words. "No, Serana, your own father..." Serana is probably the most relatable character I've encountered in Skyrim, between daddy issues, politeness and a dose of sass on the side. I could revisit that quest line over and over again and never get bored with it. And also, Gelebor and Vyrthur were awesome additions to this already phenomenal game. All we really needed to cap it were two Snow Elves. Auriel's Bow was awesome, too.