What are your feelings regarding the following statment: Removing Sightstone and appropriately adjusting trinkets would increase support build diversity and add more player agency to the role.
Here is a topic upon which I would love to see more discussion from you guys (and ask.fm probably isn't the best place for a real discussion).
I worry that tying Support too heavily to vision isn't great for the Support role. I don't know that players gravitate to Support because they want to be rewarded for being a whiz at warding. While it does some good things for the game, I worry that the vision game for LoL isn't all that interesting, and tying an entire position to vision scares me. At a time when we could really use more players playing Support in order to make role-based matchmaking smoother, I'm not sure "Master Warder" is the right direction.
But maybe I'm totally off on this. Thoughts?
I worry that tying Support too heavily to vision isn't great for the Support role. I don't know that players gravitate to Support because they want to be rewarded for being a whiz at warding. While it does some good things for the game, I worry that the vision game for LoL isn't all that interesting, and tying an entire position to vision scares me. At a time when we could really use more players playing Support in order to make role-based matchmaking smoother, I'm not sure "Master Warder" is the right direction.
But maybe I'm totally off on this. Thoughts?
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