So...Can i consider appdata_full struct is 8 interpolators?

(this seems to be reference to http://ask.fm/aras_pr/answers/141577610604 -- gosh ask.fm is terrible for discussions :))

"appdata*" structures in standard Unity shader includes are for vertex shader inputs. The vertex-to-fragment structures are typically named "v2f*". The interpolators/varyings talk is about the latter.

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About Aras Pranckevičius:

Graphics programmer and code plumber at Unity

Kaunas, Lithuania

http://aras-p.info/

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