What is your least-liked aspect of your most favorite RPG? What is the most redeeming feature of your least liked RPG? For for the former, I'm not fond of D&D's alignment system. The latter, I at least think that CthulhuTech had some minable ideas for cyberpunk/mecha stuff.
I really dislike the way magic is implemented in D&D 3.5/Pathfinder, as a rule. It's still my favorite system overall, but nothing magical ever feels quite right. I very much don't care for Shadowrun, but I do love the setting CONCEPT.

