Where did chapter 3 of Magical Pussy go?
I'm pretty sure discussing that on here is against ask.fm's TOU
When are you updating Pink Circle?
Well thanks very much for the show of interest! Pink Circle is one of my favourite personal stories and I'm really interested in continuing it.
In instances where I'm having to balance commissions with personal works, I usually have two choices. Either a) I find a commissioner who was interested in the story and ask them if they'd be interested in commissioning a follow-up or b) I make it an option on the polls I periodically have for Patreon subs. Those wonderful people are my main source of income right now, so I'm pretty interested in working with them to make the content they want.
I have plans for a two-parter chapter of Pink Circle featuring Gilda the Griffon, and it's appeared on the Patreon Sub Polls multiple times, getting very few votes each time. It was listed on the February/March, May and June/July polls as an option people could vote for.
It's strange for me, because I recently was trying to decide what to put on the Patreon Sub Polls and held a poll to see what my most popular stories were, and Pink Circle won hands-down. It's the sort of information I'm not sure what to do with; there's obviously a huge interest in seeing more Pink Circle, just not from the people who are voting on the Patreon polls.
Are you continuing the story "Ancient Equine Analysis"?
Well, first of all, I'll put out my usual thought on commissioned works I've written, which is that it's in the commissioner's hands to continue it. I get asked if I'm writing new chapters to commissioned works that are long since "paid out" quite a bit, so I want to stress that I would never continue a commissioned story without working with the commissioner on it. That said, I was actually contacted by the commissioner about writing a third part, and I would be delighted to do so eventually, but as things are now, my backlog takes priority. I really want to get it down a ways before I take on anything new. I'll try to explain my thoughts on this in detail
At the time I closed commissions, I had over 20 items on my commissions list that needed taking care of. After working solidly on these and discussing matters with commissioners, I've worked this list down to 12 items. I can provide details on what the list contains if people are interested, but suffice to say, I very much want to work this amount down. Since I started taking commissions last year, I worked slowly because I didn't see myself doing this full-time, but now that I've started accruing a decent support base through Patron and I'm eager to expand this, I want to take the work more seriously. Which means, in my mind, taking care of every item on the list and making sure everyone is catered for.
When I've got my list down to less than 10 items, I plan to open one or more commission slots. This allows me to avoid the enormous backlog situation, while also freeing me up to provide a higher quality of work. Once I've decided on a system for determining who gets the new commission slots, I'll be contacting the commissioner of Ancient Equine Analysis and speaking to them about it!
My advice to anyone who wants to commission me for future work would be for them to become a Patreon subscriber, since I feel like the people supporting me should be the ones most deserving of having their ideas turned into commissions.
what is your favorite song? #dubtrack
http://listenonrepeat.com/watch/?v=Zj-M9pvQSyo#Poolside_Identity_%7C_Chuunibyou_x_Kendrick_Lamar
When did you get in to writing? And what sort of stuff do you prefer to write about?
I've been writing since I was very, very young. I still have stuff I wrote when I was in Primary School. Actually, when I was about 8 years old, I wrote a really detailed story for class about a boy travelling to a magical kingdom where he teamed up with a multicoloured/Rainbow Yoshi (to my young mind, a Yoshi that was EVERY colour would be the strongest, since it had every power) to fight some dark lord. I lost it, though, and I had to submit something I dashed off at the last moment that was literally just, "A boy went back in time and met some dinosaurs, he had fun, the end."
When I went to Anime Club, I wrote a few articles and short stories for the Fanzine they had there, including a history of Nintendo and the evolution of the Super Mario Brothers, and a story about Nanami from SKU hunting elephants called Big Game Hunting! I finished my first novel when I was 17, it was about government secret agents trying to prevent the apocalypse and it was about 70,000 words long, I think? I don't have it anymore, sadly.
I guess my favourite non-smut topic to tell stories about is expressed most commonly through the pen and paper games I run: I mostly run stuff that crosses the line between science fiction and horror, and I also like really experimental settings. My stories tend towards having more simplistic characters. If you'd like to see an example of a fully fleshed-out setting I put a lot of time and effort into creating, as well as session logs of the adventures, check out The World Of Seasons: https://docs.google.com/document/d/1-VcSRS2FXZP0qmz44y4UH6J6VohVwoAtGRhaZRImi1A/edit?usp=sharing
I also like stuff with incompetent, underhanded heroes. If I wanted to write another novel, I'd probably make the main character someone as helpless and inept as possible, who can only advance through losses and failure. Needless to say, Kaiji (see attached image) is a character I personally identify with a great deal!
Lastly, I really like cliched settings, especially when the cliches are analyzed/deconstructed. The sourcebook I'm working on for my pen and paper rpg system is a homage to old-fashioned action movies and draws a lot of inspiration from Escape From New York. I love that sort of thing!
Hope that answers your question!
How often do you work out?
I dunno, like once a day? Does riding my bike count as working out, cause I love my bike
Have you ever inspired someone to make permanent changes to their established character or profile?
Ummmm!
I dunno, I kind of find that sort of thing a little tacky, to be perfectly frank. Although at the same time I can get kinda jealous if I look at someone's profile and they've got like, "Owned by X" written on it or something!
My old profile for Odin on a particular chatroom made friends with an existing Valkyrie and we added brief stuff about each other to our profiles, but it's really not my thing! It doesn't help that most of my characters are "on the fly" things I come up with for scenes. Like, most of the players who were in Seasons mention me as their GM on their profiles, does that count?
For Science Club, I did have everyone register new profiles to play in the game, so that's pretty cool, though!
Of all the monster-girls out there, what's your favorite species/type?
My favourite monster is: http://vimeo.com/21752498
Well, anyway, after quite a bit of consideration, I think I'd say my favourite monstergirls are... DEMONS! Demons are a large component of my Seasons pen and paper roleplaying game, with a large part of the galaxy's infrastructure in place due to the effort and toil of billions of demons.
Here's how I imagine the demonic setup working. You've got the nobility at the top of the chain, kings, queens, dukes, lords, the Empress at the top. They reproduce normally. Then below that, you've got the Artificers, who are essentially flesh-crafting magicians who can influence demonic children and carry out gene therapy to select for stronger Bloodlines or certain characteristics. Some Bloodlines, like Vu and Kemru, create extremely violent and dangerous demons who are harmful to demon society at large, but their breeding/spawning capabilities make it worthwhile.
Once a Bloodline is established, that Demon can breed as much as she wants with lower-class partners and pump out hundreds or thousands of regular, low-class demons which are basically automotons that serve the nobility masters. In simple terms, when you cast enough magic in one place, you get one of these low-class demons appearing as a result. They're bundles of magic that move around and have rudimentary intelligence, but they're not much more than magic. They can be consumed by more powerful demons as lifeforce. My setting has a Granfaloon-style boss enemy called the Terror Cannon that does exactly this, taking up all manner of life force, preferably demons, and converting them into mass, which it can then use to materialize anything. At one point the party stopped a plan to use the Terror Cannon to completely devour a friendly planet and then reorganize it into a long-dead planet.
Once a demon reaches a significant size, like a building or larger, they usually bud off an "Avatar", which is closer to human-sized. Neuceba, my friend's character, has an entire palace as part of her body, so her human form is still colossal at about 14 feet in height.
Anyway, yeah, let's go with Demons. I've attached a favourite Tsukiyotake picture, since he's just about the only reference artist I'd consider for the various species demonkind envelopes. I like the otherworldly hugeness he manages to impart into his demonic characters.
Do you listen to some old k-pop artists like Shin Seung Hun or Lee Seung Chul? I recently discovered them and they fill my tastes in song and wonder if you know other artists.
I'm actually kind of new to KPop in general! I listen to the music, but I'm at least partially drawn to groups because their members are cute. I'm the worst kind of fan!
DFC or DCT GO
Delicious Flat Chest or Dual-Clutch Transmission? Mmm, that's tricky, but I'm gonna have to go with DFC, I have a better understanding of how it works.
Are snakes or horses better?
/tg/chat's resident snake is becoming a human and it's resident horse is AWOL, so my answer is... Gria.
How does one acquire and maintain a harem?
Good question! But I honestly don't really have a "harem", in the sense you're probably thinking of, I just decided to run a pen and paper game for girls. I advertised Seasons as being females-only, 'cause that's what I was interested in running at the time, and I've put a lot of effort into cultivating that game to make sure they have fun. The sexual element is there, but it's not the focus, the emphasis is largely on the adventuring aspect and the actual secrets of the Seasons temple itself. I could talk about what I've done with that game's story a lort, but the basic gist of it is that I made something people wanted to play, and my love and attention showed in it. One player has consistently told me the story is amazing and gripping, while another says the pregnancy aspect of it makes it their "ideal pen and paper game", since it includes so many of the things they like.
Anyway, I included a GMPC who was a cute Paladin and he was originally intended as a little tamagotchi for the girls to play with. I presented them with a sheet of basically sliders, including potential powers he could unlock by meeting certain conditions and also a dom/sub slider. If they fed into his ego, he'd become more powerful but also enslave them and make them his possessions, if they kept him down and under their thumbs constantly, he'd recede even more, but also develop a different set of powers based around supporting and healing. They loved that! It also led to a lot of scenes where his attempts to be forceful and masculine were firmly squelched, which led to a very woman-dominated environment I hadn't expected.
Now I've become a bit more open about running mixed games, but I figured, "Hey, if that's what they want, I'll give it to 'em," and I've organized a group mostly from the Seasons players but with a few other girls as well to do a more organized femdom thing, and I hear things like, "Anything for you since you ran that amazing game," a reasonable amount. Obviously not everyone is tripping up over themselves to worship me or anything, but the occasional person wants to just genuinely repay me for my kindness. I know some guys "keep" harems by presenting this constant cool guy insensitive bad boy thing, but I'm way too mushy and soft for that, so I just want to establish a nice give and take environment. You might be surprised how many people want to be in that sort of environment and will happily develop it with you under the right circumstances, it's not like you need to force it on them!
If you could change one thing about the awesome system book as it now is, what would it be
Well, there's a few typos here and there I noticed too late to do much about it. Just gotta hope nobody else notices!
Ummm, anyway, serious answer.
When I was first designing The Awesome System, it wasn't called that at all, it was called Alternate Earth. That was a looooooooong time ago, but the original plan when I was like 19-20 or whatever the hell was to have a continuous and ongoing storyline between books, the idea was really heavily influenced by Pinnacle's Deadlands game.
So, there were gonna be five settings. I'm out of space here, but you can read more about it at: https://docs.google.com/document/d/1h2RCnaXWsxy3araNE95fpWedAQsF18zgT-kwpUaDP50/edit?usp=sharing
A fun fact is that High School Violence eventually became the setting for Lightning High! It's pretty silly overall since I wrote it when I was basically a kid, but yeah! That was the original plan, to have this overarching setting. Then I got to working with Jonathon Lavallee, who I'm sure I've mentioned a fair bit in the past and who was probably the first person to really, really screw me over on the road to completing the Awesome System. There were plenty of others, but yeah, he was definitely the main one. Anyway, he told me that generic systems were the popular thing right now, nobody wanted a setting attached to their rules set, although I suspect in hindsight that that was probably because his product line already had a bunch of rulesets with settings and he wanted to diversify. A big hint was that he said while I had to make a generic rulesets, HE already had a blaxploitation setting book for the Awesome System in mind, which he was gonna write. So there's that...
Anyway, at this point I'd decided that all five settings were of varying amounts of interestingness, and the most interesting one was definitely Space Rock Future. It had, after all, a clearcut villain in Starboard Records, a great villain group including guys like Impresario Chamberlain and it was a really fun and exciting science fiction setting that borrowed a lot of its stylistic leads from Sega's Space Channel 5 games and Cowboy Bebop. I unhappily shelved it, so Space Rock Future, which is a great name for an rpg, became The Awesome System, which was honest to god just a working title at the time.
I realize now that working titles are NEVER working titles. As soon as you give something a dopey name, everyone starts calling it that and the next thing you know, it's stuck. That's why GURPS is called GURPS, even though it's the most terrible name ever, cause it used to be the Great Unnamed Roleplaying Game System and now it's the Generic Universal Roleplaying Game System.
So, anyway, yeah, that's my regret about the Awesome System, that I didn't attach it to a setting. I'm now trying to rectify this by doing a Mayors Of Fight Town book, since that's easily the best setting I ever designed, but it's not really an easy thing to fix in a hurry!
hottest lol champ
HAHA! TIME FOR ESSAYS!
This is actually kind of a tricky one to pin down!
Something I've gradually come to realize over the last, say, approximately 10 years is that it's very easy to base your opinions of ladies off of their looks, and this is a very, very bad idea! Encounters with various ladies have made me realize that it's very easy for a person to appear however they want, and if they particularly go out of their way to choose to appeal to the opposite sex in how they act and dress, then it can be super risky to go for those kind of people, even though it's way tempting and they look great.
Sometimes a person will want to appeal to the opposite gender like this so she doesn't have to act like a decent person and can be as much of a bitch as they want, or they'll be so used to constant attention that they get snooty. So nowadays I mostly look for a pleasant personality first, so that if I like 'em, but they're not super sexy, I can just get them to dress up as sexy as I want them to and it'll be aces.
So this ties in to your question of "hottest lol champ" in that waifu simulator games are exactly that cause they paint the gal's personalities in such broad strokes, I mean there's always that phenomenon of the popularity of the Touhou gals who are basically barbie dolls with as little of their personalities defined as possible to make it easier for fans to "imprint" the qualities they want on them and interpret their scarce personalities however they like. League is the same, with most of the ladies having really basic personalities. I mean, what would it be like to take Janna out on a date, huh? Nobody knows how she'd act.
So the girls with the most vibrant and exciting personalities are gonna have a huge leg-up on the competition here, and there's only two clear choices for that category! Nami exudes this naive charm in-game that cannot even be compared to. No matter what she does, no matter who's playing her or how much S H I T they are talkin in all-chat, you get this impression of a darling, go-get-'em gal with the attitude to do her best no matter how much setbacks get her down. She is simply way too cute for words.
And Lulu's, say, 2 minutes of recorded dialogue (that's like a third than what your average Dota champ gets!) somehow manages to get across one of the cheekiest and most pranksterly personalities of 'em all. She is mega-totes adorbs and I wanna eat cupcakes with her.
IN CONCLUSION, the answer to your question "hottest lol champ" is a tie between Fish Tits and Purple.







