Alexis 'Immu' FolettoLatest answers
When you finish ifscl you would do a code lyoko game for smartphones?
I already do one. It's Lyoko You'll be able to find info on it now ;)
Immu I have a question...will we be able to see the actual Carthage maze in the vmap?
yes, kinda. but It's not meant to be particularly readable. You'll really have to use the sensors window to direct your lyokowarriors.
so why didnt you add xana's use of the gaurdian?or is it wip(work in progress?)
sorry, I'm lost in conversation. too much questions. the ask channel is for one question subjects only. Please let me know on discord, facebook page or anything else.
immu can you explain what do you mean by early june or july,etc...(do you mean like the first 10 days of the month,or the first15 days,etc...?)
roughly first 15 days
You know what....lets just have them disappear when replikas/sectors getting destroyed,it will make the game more exciting as they need to be devirtulaised or get to the skid and leave the destroyed sector/replika in time.
Why are you going to have the skid only in Carthage?i mean they have used it in sectors in the show(not like docking to a tower,I mean as they were in a sector with it)didn't they?or is it going to create issues like the maze and the garage?
it will be on the replika's sector.
But It won't be on lyoko's sector for technical reasons (plus, in the show, when it goes out of carthage, before going in the digital sea, it has never been clear about where it was, so I consider going out of carthage = going out of lyoko directly)
There will be campaign mode in ifscl 3.4.0??
Not that soon !
Check the progression log :
Episode 79 13:00 you see odd on the over board
ok yes. but the destruction occured for a few seconds only. So that deson't really count X). In the episode with nuclear battery depleted, the overvehicles didn't disappear directly as well.
A righty then only one either the grave or the maze...well I'm sure there is something the lead you to choose and do this choice...even though I know you'll do a great job and maybe finding a way to fix it...anyways having one will suffice and keep me happy for a long time :D
Don't worry, I'm still actively looking for ways to fix that kind of issues.
Why not having both of the maze and garage skid in the same time?(I mean it's fun to solve a maze just to get to the skid it will be a really amazing thing,maybe try to tackle the issues and try to add it?,I mean many people will love having both simultaneously)
I would be the first one to like that. Believe me.
Immu in the episode 79 when the replika was getting destroyed odd was on a vehicle so why are you going to show an error when trying to materialize vehicles when sectors are getting destroyed? I know it will be easier for you and I'm not minding that it's just that I want to know why if you dnt mind
mmhm. an you give me a timecode ? because I can't that part in the episode...
(other than that I base myself on the episode where Lyoko was getting nuclear battery issues, destroying the sectors and disabling the vehicles)
Immu how do you animate the monsters and characters that are in lyoko conquerers:the online wars?(in another way which program do you use? I'm trying to animate a short clip but still can't find a good software maybe the program you use could be a help for me^^)
I'm using C4D to do the skin, rig and animation. But It's mostly because of my lazyness to use a program better at that, namely 3DSmax/ Maya or even MotionBuilder.
While reading the log recently I have read->"Carthage season3/4 option"->but what if I wanted the garage skid and the maze together?having it on season 3 will disable the garage and on season4 will disable the maze...or am I missing out on something?
there probably won't be garage skid and maze available in the same time for technical reasons
Can you add simulation bubbles in the IFSCL immudelki?maybe acting as a trap so it shows like an actiavted tower but when the Warriors go there they get trapped and only another Charles tee or a special program can free them maybe with energy?Q8_Gamer
currently It's not planned.
Hey Immu. I couldnt find It in progression log but will you make that warriors can cut the tower cables to stop xana's taking back Tower Attack? And after some Time the cables should regenerate. That would be Great. Thanks for your hard work. Your Game is brilliantPaweł
In IFSCL I suppose ?
That would have been interesting, but putting all that destructible cable thingy in place and make it work with the current system (both tower, energy, comcards and vmap) would be way too complicated to do. It's much more something that has got its place in a game like lyoko conquerors.
Do you use custom brushes in Photoshop?or do you use the regular ones?
mostly regular ones, custome I created or some of Kyle T Webster
In ifscl there will be the replica of the volcano?
Hey immu...do you remember the episode were odd and Ulrich were competing to see who kills the most monsters and then jeremie said that he has got a statistics program for counting and stuff....can you add the program to the IFSCL? Maybe it is not prio nor important but as an Easter egg maybe.Q8_Gamer
well it's definitely not prio XP
I probably won't add exactly that directly, as most of the games won't be long play with a save system included.
We'll see. For now, what's planned are the overall statistics of all monsters killed etc.. but only after the game's end.
When will the beta of IFSCL 3.4.0 be ready?
I'm far from being able to answwer to that. Anyway, there's no confirmation yet that there'll be any kind of public beta. If there is, I'll contact people I think about first, and then maybe offer a few seats to people that are really willing to help via the news ;)
When the version of IFSCL 3.4.0 is ready??
When people will seek the answer by themselves ;D
Hey immudelki....remember when I told you about adding a timer in the tunnel window?anyways I have an idea on how to display it....there is a flux animation in the window so make disappear when the tunnel is open and it grows up meaning it's closing and the timer maybe on the right.
the flux animation actually shows up when the tunnel is opening... Don't worry. I'll find a solution
At 3.4.0. update, will you add a non-xanafied William?
not yet. check progression log thx https://docs.google.com/document/d/1NeflsQZ1i7OnFW1hhSW37zde82VWrXHXrj6hySu7isY/
What I meant in that question was: will you add William as a normal Lyoko Warrior (you know, with his white suit, fight VS XANA like the others.)? If you do, add him on Earth too so you can phone him.
Yes it's planned
Hey Immu! I got a suggestion for this amazing game you made: when you use Aelita's visual, make it unnecessary to be alone, make it able to connect when she is with the other LW or even wiht monsters, and also add visuals to the others please. Congrats mate and keep on the good job.
...That's obviously an INTENDED limitation in order not to do a whole secondary game and add 10 years of development...