Ask @LaylaFFXIV:

I dunno if you still check this but... I have a couple "friends" who tell me that I must play a certain race and clan to get the most out of my class and that I'm not good if I don't do that. Is that a true thing or are they just trying to make me play a race they like?

I don't check it as much as I should.
Race matters very little in Stormblood. The stat differences between races are very small when compared to the benefits you gain from gear now that ilevels are high.
In realm reborn, race mattered. In heavensward, it helped early on. In stormblood, you won't notice.

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Did they finally get "between Second Coil and Final Coil" done right with Savage Creator?

I don't know... the checks were really lenient this time! I don't know if they should be as forgiving as they are but time will tell how the playerbase reacts. Mechanically, the tier felt pretty great. I think they hit their stride with design.
I guess an answer to your question is: the checks of Second and Final Coil were both more demanding the first week.

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How do you like your chances for 3.4 world first? In the same vein, what do you think your current team brings to the table compared to previous iterations?

I think we have a good shot at world first. We're a little weak in the tank department because I'm a Brewmaster but I'm working on getting my Prot Pally geared up so I can have some better prog utility. Not sure if Miu will need to switch to Arms or no--
Oh, you mean FFXIV... Nevermind.

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Actually, I would say Fold is James Jones. Just follows you to collect world firsts. :^)

Trolling aside, Fold and all of my teammates I've had the pleasure of playing with are vital to any success we've had. There are strengths that streaming and recording alone aren't enough to convey. It was Fold and Leroy who first taught us how to do hardcore progression back when I joined Collision. The school of Leroy runs strong in our blood.

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I've been wondering something lately which made me want ask you this question. When you and your team are progressing and started to get to know the fights, did you guys coordinate and hold TA and/or Hypercharge for certain points in the fight so they're up for coordinated bursts?

NioulanFFXIV
Of course. Sometimes DPS matters and sometimes DPS doesn't matter. Listen to us or other groups raid and you'll often hear people asking for CD timers on Trick Attack or Hypercharge so they can know when to use their CDs as well.

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You said earlier that 3.4 world first race was a little up in the air for you, any updates? And do you think you'll do the world first race in 4.0? Also, any predictions as to what 4.0's raid tier will be based off of? Like how 2.0 was Bahamut.

NioulanFFXIV
Without detailing personal info, I had health issues that kept me out of raiding after Midas finished. If my schedule & health allow progression time for 3.4, I'm not going to rule out the option. It would be a dream to chase a third Heavensward victory but I'm not going to be distraught if it doesn't work out. I'm very happy with what we've been able to accomplish this last year. That being said, my answer will always be: "If I can, I'm going to."
I have no idea what I will be doing during 4.0. I'm already uncertain about 3.4 so I'm not too concerned with 4.0.
I have no idea what the theme of 4.0 will be but I hope it doesn't involve robots or goblins.

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Why did you guys go MNK/NIN over MNK/DRG in a7/8s? Right now my group will have to decide between those two comps for next raid tier.

James Ng
Some of it was class proficiency. Fold is the best NIN I've played with and he and I work well together as WAR NIN. Another noteworthy part of it was his gear on NIN compared to DRG at the time. The final third of it was threat utility. Smokescreen & Shadewalker are great tools in a prog environment. It's worth noting that MNK/DRG will be a slightly tankier melee duo than MNK/NIN, however (FoE + Traited KF & BfB / higher base def vs FoE + Shadeshift). This is one thing you do sacrifice.
I feel we would have the same results with either comp. Midas wasn't as strict as Gordias.

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Any WAR tips for general DPS gain? I think I'm a good WAR as is but I'm always looking for new ways to increase my DPS.

NioulanFFXIV
-Plan out Berserk globals ahead of time.
-Prioritize Maim over everything except mitigation.
-Be mindful of auto-attack uptime during large groups of mobs or while moving a boss.
-Make sure VIT pots are hitting at least two Fell Cleaves.
-If not running a BRD, be mindful of Pacification timings and place Pacifications in areas where uptime is low.
-Be mindful of Trick Attack, Hypercharge, and Battle Litany. Communicate with party members about the cooldown of these abilities before committing to a Berserk + VIT pot and weigh the opportunity costs.

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why does enumeration & compressed water stack have to be middle of boss? if it's on side would avoiding drainage be possible? im guessing the area to get drainage tethers is large (I haven't done A6S yet)

With proper placement, you can outrange the Drainage tether (barely). It's something we've experimented with but find difficult to execute if we get an unfavorable Enumeration. In my video, I highlight the center placement only to be the "simplest" placement.
We plan to continue messing around with it.

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Alright, Summoner or Black Mage for raid progression or can a good Summoner take the spot of a good Black Mage due to their mobility?

Both are viable for different reasons. BLM brings utility in the form of Apoc and Manaward/wall. SMN brings utility in the form of an additional Swiftcast Raise and Supervirus. Mobility doesn't really factor into the conversation as a well played BLM has little trouble with mobility this tier.
I give my nod to BLM in terms of personal preference in progression as I value their defensive kit highly.

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