@Soul_Symph

Kyle L.

Will you make another comic after Soul Symphony? If not, where will we be able to see your art on a regular basis?

I have an idea for another big comic series after Soul Symphony that I've been working on for a long time. However...I'm not sure if I'm going to have enough time to dedicate to it in such a large scale. So...for now the idea is on hold. I might come back to it, OR I might just do it in a smaller scale. Like, maybe I'll do it but in short little black-and-white strips that are easier for me to do while juggling other stuff. We will see.
What you WILL definitely see after Soul Symphony is me putting out stuff weekly. They might be drawings, they might be comics, or animations, or 3D models, or who knows what.
The best place to see my art on a regular basis right NOW is my Tumblr, http://tubartist.tumblr.com/
The second best place is to follow me on Twitter, @kylelabriola , where I often post stuff as well.
The third best place, if you have the Soul Symphony page Liked on Facebook, is to just keep it Liked after the comic ends, because I'll keep using it as a place to post stuff for a long while.
But yeah, my Tumblr is the best place. And yes, after the comic is over, I will still be drawing stuff and posting stuff and doing lil comic strips and all that jazz frequently! So thank you so much for asking!

Latest answers from Kyle L.

listen what if two dudes were on the moon and one killed the other wouldn't that be fucked up

light_engine’s Profile PhotoAria
that would be. maybe that dude is still out there..hiding on the side of the moon that doesnt face us....

Do you participate in fanfiction at all? If so, what advice would you give to an aspiring writer? I've heard of show, not tell, but is there anything else you'd suggest?

Hmmmm...I've only really done one fanfic (a Homestuck one about Karkat, bless my soul), but I've tried my hand at writing other prose before.
I think it's important to make your writing fun and engaging to read. Think about novels you've had to read for school or for fun. If they were boring, why were they boring? Try avoiding the type of narration that comes off as boring to you, such as long descriptions of the scenery. Your writing does not need to be long or poetic. Be brief and direct whenever you can, and don't worry about trying to sound fancy.
I think that writing from a first-person point of view can help a lot! Have your main character be the narrator. It lets us put ourselves in their shoes and feel their emotions and thoughts in every moment. How do they narrate the story? What details do they notice? What mood are they in? Are they tired, are they excited? The way you word every sentence can do a lot to characterize them and let us see the world through their eyes.
One last thing: your story's ending. Your ending is a chance to leave your reader with a thought or a feeling. We don't get a lot of chances in life for an audience of people to sit down and just listen to what we have to say, but writing a story IS that chance for you. So don't waste it! What do you want to say? Do you have something you want to say about the world, or about relationships, or about growing up, or about school, or about certain characters/types of people? Do you want to leave your reader with a particular image or memory in their mind, or a certain emotion? Do you want the reader to step away feeling motivated and energized, or introspective and reflective?
Don't be shy about what you want to say to your reader. If they made it to the ending, they've been along for the ride. They want to hear what you have to say! You get to pick what they walk away from the story with.

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How did you create the character of Olivia? Where did your initial inspiration for her come from?

By complete coincidence, I happen to be working on one of those *secret Soul Symphony projects* right now that will answer that question in pretty step-by-step detail. But until then, here's what basically happened:
-I was trying to think of a webcomic idea, and I doodled a quiet, dark-haired girl with glasses in my sketchbook one day.
-I decided that she'd be the protagonist, and that she'd be an anti-social girl who had to spend the story reluctantly helping other kids. Over time, she would learn to see the world differently and make friends. She would become more accepting and empathetic.
-I decided to make the comic about high school music geeks, because that's what I was at the time.
From there, most things about her design were made to contrast against her sidekick, John, and most things about her initial personality were made to have her start the story as really, really self-centered and grumpy. That way, she could grow over time.
Fun fact: Before I decided on the music theme, Olivia was going to fight monsters with a pair of magic, laser-shooting glasses.

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Why did you never refer to Tom as Mustard-Stain? I'm disappointed in you Kyle.

Do not speak his name, or he will appear.

Is it true you and alex tried to figure out what your nen attributes were as children?

BrittanyVoices’s Profile PhotoBrittany Lauda
Yeah! We were so into HunterxHunter [and that's not past-tense, I still think it's probably my favorite shonen fighting series] and I love how Nen is presented and explained. It's so much better than something like Ki in DBZ where it's vague and everyone's powers are practically the same. Nen is so thoroughly specific.
I can't remember what him and I came up with, but I imagine he preferred Transmuter or Manipulator, and I probably preferred Emitter or or Conjurer.
Also the Gon-Killua personality dynamic was so obvious of thing to relate to when we were younger.

top five favorite comics you're currently reading?

Cucumber Quest, Paranatural, Octopus Pie, Gunnerkrigg Court, Broodhollow
I feel bad that all of those are popular and widely known, but....yeah.

Have you played any of bemani's more recent rhythm games like Sound Voltex, Jubeat, or ReflecBeat?

I haven't! But I looked them up just now:
Out of the 3, Sound Voltex definitely seems the most interesting to me. I'd love to try it. I'm normally wary of games that are just "hit notes that fall down the track a la Guitar Hero/DDR" because it's been done a lot, but....I feel like Sound Voltex changes the formula enough. It immerses you into a different type of music in a different way than Guitar Hero. Plus, two of the buttons being dials to turn is interesting.
Jubeat and ReflecBeat I'm not sure how to feel about. On one hand, I definitely appreciate the effort to try something new and not just do the GH/DDR style. On the other hand...they both just seem a little silly to me. It's unfair of me to judge without trying it, and with only having seen like 2 videos on Youtube, but it just comes off as feeling very "what's your reflexes when it comes to hitting flashing lights" as opposed to being about immersing you in the music?
Rock Band is one of my favorite games, but it's never been a "what's the hardest, most extreme song I can handle?!?!" type of fun. And for Rhythm Heaven and Rhythm Doctor, one of the biggest reasons I like them are because they're designed to be so simple. It's not about keeping up with some frantic song with high BPM.
I could be wrong, but that's just the notion I get. I would have to try all of these, though. I wish I could! And Sound Voltex is definitely a cool idea.

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What does your perfect day look like?

Getting a lot of work done on something I'm passionate about, having an in-depth discussion with friends about something we're interested in, and watching or listening to something that's informative and/or makes me laugh.
And if I can multi-task any of those at the same time....even better!
Also maybe, on special occasion, playing a short game in one sitting that's impactful, i.e. Gone Home, To the Moon, Stanley Parable, etc.
I know that might sound boring or vague, and doesnt include things like "wake up and eat an x, do y, etc." but that really is my perfect day! Which probably says a lot about me.

What is your favourite kind of bread?

Buttery garlic bread, no doubt. And/or Cheddar Bay Biscuits from Red Lobster, which are basically just that.

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