Visual novels are a pretty interesting construct... as the name implies, they combine narrative of a novel with visuals of a game or anime to create something wholly unique. This combination is effective at telling certain kinds of stories, and Japan has latched on their ability to tell romantic and/or adult stories in a way that a purely visual or novel medium would be less effective at telling. If I'm being completely honest, porn and adult comics (for various reasons) can't deliver quite the narrative experience that a visual novel can.
That's not to say that this is the only kind of story a visual novel can tell, far from it, and it's also certainly not the only kind of stories I enjoy, but it is what attracted me to the genre to begin with. Adult stories with a strong narrative investment. It might be shallow for me to think it, but I do feel let down when what could be considered part of the emotional payoff of such a story is removed, even in games where it is somewhat detached from the narrative. Or to be more blunt, it's part of the game I enjoy.
So my thoughts on it are mixed. Increasing the size and visibility of the market is a good thing, but it is disappointing to see that developers feel the need to cut up their games to make that a viable option. Not that I don't respect players who don't want that kind of content in their games, that's perfectly valid, but I'd prefer it if they gave the customer the option. If that means giving up on releasing complete products, or pretending that the original versions simply don't exist, then it's something I'm not that interested in.
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