What design books do you recommend?
The Art of Game Design is great for a broad coverage of many aspects of the field and continues to be one of my favorites. Homo Ludens is good. The Design of Everyday Things is excellent in how it predicts a lot of modern UI trends (and also a horrifying reminder of how bad phone UI was in the 80s). Challenges for Game Designers has some great exercises for the active designer looking to stretch their brains.
Liz England runs a game design book club where we try and read a new book every month, and I've been behind, but she's been doing reviews fairly consistently. Check her blog for other good suggestions: http://www.lizengland.com/
As for non-design books that are great for designers, I wrote a thing about that here:
http://www.wertle.com/non-game-design-books-that-game-designers-should-read/
Liz England runs a game design book club where we try and read a new book every month, and I've been behind, but she's been doing reviews fairly consistently. Check her blog for other good suggestions: http://www.lizengland.com/
As for non-design books that are great for designers, I wrote a thing about that here:
http://www.wertle.com/non-game-design-books-that-game-designers-should-read/
Liked by:
Benn Powell