As an aspiring gfx dev, I always wanted to ask this -stupid?- question to a real one. In most AAA games, colors look heavily saturated (Uncharted, FF15, for instance). Is it an artistic decision? Or is it because something missing in the lighting step? (absorption,GI?) Or is it just my eyes ? :) Thx

I think it's mostly artistic direction. Some AAA games go for high saturation. Some go for brown/gray look, or used to a few years ago -- see this half-joke http://www.codersnotes.com/notes/two-channel/ Some go for orange+teal lighting setups. etc. :)

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About Aras Pranckevičius:

Graphics programmer and code plumber at Unity

Kaunas, Lithuania

#graphics #programming