Hi Aras, I've seen at GDC that Unity is working on new rendering pipeline, then i found google doc file about it and there are things like Volumetric Sky/Fog & Atmospheric Scattering, does it include some Water system and also day/night system like the standard in CryEngine/other engines? Thank you

I don't actually know :|

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About Aras Pranckevičius:

Graphics programmer and code plumber at Unity

Kaunas, Lithuania

#graphics #programming