You mentioned in a blog post a "mountain of old music" that "I now stand on to create good music." Up until Chromatic T-Rex, how much of that mountain did you share with other people (for feedback or just because)? I'm slowly learning music & I don't know how early is too early to share my stuff.

I shared my music pretty much right from the beginning. Feedback is really useful. You don't need to release an album on bandcamp, or anything really official. You can just share stuff with close friends. Or post on a composer work-in-progress forum under an alias. As you know, Chromatic T-Rex does not represent my earliest work. I was sharing lots of music under a few different aliases and through different services (an old website of mine, the original, OCRemix, etc.) When you start sharing is totally up to you, but in general, feedback is always good.
To me, the most important feedback of all is this: whether or not people actually want to listen to your music on their own time. In the beginning, when you get friends and colleagues to listen to your work, they'll say things like "that's cool", "good job", or "not my thing, but I think it's good". These kinds of non-committal response will tell you that you still have a lot of practice ahead of you.
When they start saying things like "this is actually really good", or "wow", or even ask you if they can have your music, or suggest that you should release an album, that's when you know you're approaching pro level. You should now start making music to actually sell to people, be they listeners or game developers or whatever.
If you want more specific feedback, find other artists, or a mentor, and ask them to be honest.
You can even use a little trick to get people to be more honest: say the music is by a friend and they're looking for feedback and you thought they would be a good person/forum/whatever to get it. People are always willing to be more honest with feedback when they're not talking directly to the person.

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