i don't see why not!
2560x1440 because that was the resolution of my main display back in the day. will have to switch to 3840x2160 if i redo my scenes
not something i'd listen to everyday but i also don't mind them. i recognize them for what they are: classics
5 years, and honestly i've been programming for way more, staring at displays since the age of 0, and.. i've been ok
Yeah, I am working on infrastructure stuff :)
it depends on what i'm looking for; if i want to play casually i play mouse, if i actually mean to play the game seriously then i usually grab a tablet :p
I suck at math :) as long as you understand algorithm, you will be OK
not sure there are other methods than aiming circles as they appear :p
one advice I can give though is make sure osu! is in a comfortable field of view :)
raw input is fine to leave disabled, i don't need to disable a monitor even with raw input on though. it is fine if osu! reports the monitor as 60Hz, it still outputs as much frames as you set the frame limiter to.
however, your compositor might be rendering at 60fps instead.
in that case you might wanna fix that or disable it altogether to reduce latency. i assume you're on KDE since you're using Manjaro, you can quickly do that with shift+alt+f12, and set up window rules to have it done automatically. it might freeze the shell with NVIDIA drivers though, in that case you can just kill and restart plasmashell
im confined at my parents atm, so its not my usual setup :x