What do Vlambeer do to manage your game development, do you follow a pre-established process like scrum for example or do something more ad hoc?

Dylan Bevis
We're toying around with new tools, but in general J.W. keeps a notepad document of what he's doing and Rami uses Agile and Agile boards to keep track of things. Our main methods of communication are Skype and IRC, but we're experimenting with Trello and Slack for project management.