A game came out very recently that mirrors a lot of the gameplay in my own and was mercilessly thrashed by critics and fans. My confidence is shattered. Should I take the opportunity to revamp things to avoid the same fate? Trust my design?
Oh wow, that's a rough one. It's definitely worth playing the other game and seeing what critics and fans disliked about it. In the end though, I think that it's important to consider that the response isn't to your game, but to another game. I don't think worrying about the reviews of another game will make your game better, but if you genuinely feel some of the response is a valid criticism of your game, it might be worth checking that out.
Sometimes it's a good idea to just take a week off, gain some distance and look at what happened from a bit further away. Might be a good idea to do that now?
Sometimes it's a good idea to just take a week off, gain some distance and look at what happened from a bit further away. Might be a good idea to do that now?