When hiring a game designer at Riot, what are the core skills you are looking for? Also, how important is prior scripting knowledge?
Core skills are things like strong design analysis, good game taste, critical thinking, the ability to pitch multiple solutions and argue for which is the strongest, intuition about when to use data and when to use intuition, lots of games played, the ability to carry something through to completion, and stuff like that. There are not many specific skill requirements of the "must have working knowledge of X" variety.
Previous scripting experience is indeed helpful. Nearly all designers at Riot (and Blizzard for what it's worth) spend at least part of their time writing scripts to complete their projects. If you have any computer programming experience, scripting should be a breeze. If you have no experience, it's not that hard to pick up. You can get pretty far by copying a script that sort of does what you want and then modifying. Pro tip: just don't start with the Orianna script.
Previous scripting experience is indeed helpful. Nearly all designers at Riot (and Blizzard for what it's worth) spend at least part of their time writing scripts to complete their projects. If you have any computer programming experience, scripting should be a breeze. If you have no experience, it's not that hard to pick up. You can get pretty far by copying a script that sort of does what you want and then modifying. Pro tip: just don't start with the Orianna script.
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Enrico Boccardi