What changed to make it so that the announcer isn't VAC safe anymore? In your opinion is it at a high risk or low? Also don't worry, I know ultimately it's my own risk if i decide to install it; I won't be blaming you or anything, just want your honest opinion :)
I would say that client-side modding was only "VAC safe" when they implemented the -enable_addons launch option which had a whitelist that specified what was allowed to be changed (announcers was one of these).
Honestly, since no one knows how VAC actually works, any mod that doesn't use -enable_addons is technically not VAC safe (since Valve does not explicitly state that it is allowed).
The new method I would not consider "VAC safe" because it modifies the file "gameinfo.gi" (a single line to what is a text file) and it loads an additional VPK before loading the standard VPKs (which I think is very similar to the old override_vpk).
Honestly, since no one knows how VAC actually works, any mod that doesn't use -enable_addons is technically not VAC safe (since Valve does not explicitly state that it is allowed).
The new method I would not consider "VAC safe" because it modifies the file "gameinfo.gi" (a single line to what is a text file) and it loads an additional VPK before loading the standard VPKs (which I think is very similar to the old override_vpk).