@AskDrybear

Rory Newbrough

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Latest answers from Rory Newbrough

Have there ever been any ideas that ended up being good, but started out as a why the **** not type of thing? Like any champions or gameplay decisions?

Michael
Certainly. Grover wielding an axe, Torvald's ultimate, and Bomb King's existence are all examples of that.

When it comes to champion design, there's a great amount of variety - however, are there any "don'ts" when it comes to champion design? Like a line to never be crossed or a type of playstyle or ability that you would never implement into paladins?

The short answer is to never create anything that is not fun for both the person playing it and the enemy on the receiving end. There are infinite ways to find fun, and that's a goal that is always being chased.

I was going throught he voice lines of newer champions, and they had lines for destroying gates and siege engines on the wiki, does this mean you guys are considering addind the old siege back???

That was legacy from the beta modes, but I'm a huge fan of maintaining backup options to give us freedom in the future. There's plenty of voice over work in Paladins that is there just in case.

Come ooon, give us some info about the new game? Atleast the genre?

All I can say right now is it'll be something new for us.

will we have events, campaign modes or fighting against many enemies like armies someday?

We've talked about it before, so it's possible. It's not in the plan in the near term.

Will you ever stop adding champions ?

There is no stop in the short term. We may hit a point where we re-evaluate, but for this year we are committed to increasing our champion roster.

There should be a champion with abilities related to sound. I mean not guns and stuff. Something different. Do you think that's a good idea?

Ooh! This would be a fantastic champion to work on!

Why doesn't Viktors movement shed sticky bombs? I sprint the things stays stuck to me.

The team felt being able to toggle sprint to remove stickies constantly would be a balance point for him. Since stickies have a 2s fall off timer without movement clearing them, it creates a tight window for both BK & Viktor.

Will you add traps like fire, saws, electric wire and destructible things like doors, windows, boxes and walls into the new maps?

New hazards yes. Destructibles likely not. On our setup destructibles cost a noticeable amount of performance and we want to keep our min specs low + ensure console feels great

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