PotatoIng ;D
I don't actually delete blocks, I just copy an air tile, which is basically null. ;)
GhostID, ofcourse ;)
I've been coding in Slick2D for almost 2 years now. I have, but only recently. Since I've started making tutorials on Slick2D, I've noticed that their TiledMap class is more complex to use than it should be, so I just re-wrote my own map loader + renderer :). For my own projects I like to code everything with as little dependencies to slick2d as possible. I only use Sound, Music, Image, SpriteSheet, and BasicGame from Slick2D.
Lemon.
Sadly nope ;(.
I think the next full #ludumdare is on April 2014.. Not sure tho,
Eventually I would like to :).
I'd love to but I'm not too sure how it's done >.<
Never tried, and probably never will.. X)