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Dan Kim

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Defectivehorn Apostle here. ..............Alright, I'm breaking character for the first time because I want to speak to you directly Mr. Kim. I know the haremhorn account user has wrapped up and quit, and that's fine by me. But I don't intend to quit any time soon. 1/?

;w; Hello, defective horn apostle!
I am always looking forward to your posts.

Does any of the Apostles you have made have any super powers or abilities that they all have or do they have their set? Or is it just a title they have and everyone else thinks they are powerful when they are not?

"Apostle" is simply a title, but the Great Witches will only be served by those fit to serve them. Depending on the witch, this could be a chosen mortal, a creation of their own, an especially sweet fruit from their garden...
As for the Southern Witch Apostle, she has the aspect of a shepherd and watches over The Herd in the absence of the Southern Witch. The exact extents of her powers are unknown, but she has a deep connection to the remains of the Southern Witch's domain and enforces The Pact with her will. She has no scent and seems ageless as well.
The 44444th Captain could be considered the White Witch's last apostle.
You can read more about the Southern Witch Apostle here: http://manga.clone-army.org/wiki.php?entry=southern_witch_apostle

Related users

3/? After making sure they where wearing special gloves to protect their hands, I taught the musclehorns to pound in nails with their fists. And not to damage the wall after word too. @muscle_Horn was the first to catch on to it. now she does it all the time.

3/4
c-cool
MASSELHORN
YOU'RE COOL

2/? I swear if musclehorns wasn't such geared to fighting and lived longer, they could be the world's greatest construction workers. It took me awhile to teach them how to pick up a sheet of dry wall with out breaking it. However I did teach them a new trick.

2/4

Defectivehorn Apostle here, Construction on the extra building to house my herds in the future is progressing well. As much as I would like to have my musclehorns dig, I needed them to haul lumber, concrete, other construction materials and tools right now. 1/?

They really are worker ants... ;w;

2/? I have noticed that the damaged herd and my defectives are not working together as well as I would like. I wondered if that herd would accept my defectives and stay here with me for a longer time, but that doesn't look like it will happen.

Different herds normally do not integrate together. That Very Old Leedah pulled off a near miracle. ;_;

Defectivehorn Apostle here, Before the Herds entered my life, my wife and I got use to our kids hopping into bed to wake us up when we try to sleep in. Now they are directing a swarm of smallhorns to swamp us in the bed. We don't need alarm clocks to wake up any more. 1/?

All those little claws poking you through the sheets... ;www;

Being a toaster almost makes it harder in some ways. What's weirder (and thus scarier): a no-horn that doesn't bully, or a haremhorn-ish no-horn without any smell?

Roomba chan
S-scary...!! What is it?!
+1 answer in: “Defectivehorn Apostle here. The damaged herd wants to stay near me and my family. at least until they grow large enough to live on their own again. Or at least till they get over the fears of another Templar attack. For now, I am being swamped in himehorn. himehorn everywhere I swear. 1/?”

3/3 The Musclehorns see the digging as a challenge as to who can move the most earth in a set amount of time. It keeps them busy at least. Still, if they can mow a lawn, can a himehorn learn to drive a car? maybe one day I'll know.

I can see one haremhorn at the wheel and one haremhorn each for the brakes and gas. ;w;

2/? On the other hand, The horns are performing quite a bit of work for me. I am teaching some of them how to handle a riding lawn mower safely so they can mow my lawn. All the musclehorns are really getting into my digging project I set them too. Defective or not, they want to dig!

Rip, tear, dig, lift... that's a musclehorn!

Defectivehorn Apostle here. The damaged herd wants to stay near me and my family. at least until they grow large enough to live on their own again. Or at least till they get over the fears of another Templar attack. For now, I am being swamped in himehorn. himehorn everywhere I swear. 1/?

In a way you are very lucky. The only other lucky nohorn to get so close to a herd (even a defective herd) is the @Cakeist ... and maybe @HeatherCrunch . @Roombachan might count, but she's more of a toaster than a nohorn.
+1 answer Read more

4/4 on a good note. It is season for this so I have introduced my horns to watermelons. They are not the same as the melons from their old world, but they love it all the same, seeds and all. Duo is saving the seeds for replanting in the greenhouses.

Kukuku~ Algis will be so salty when she sees another melon garden out there.

3/? As upset as I am, I can't stay that way forever. There is work to do. If I can find a good spot to start, I'll see if the musclehorns can get to digging out some underground chambers to hid the horns in when it get too hot or danger comes around. The rocks are tough to dig though here.

Work hard, masslehorns. It's all for the herd!

2/? I have sent word out to the wild herds to watch out for Templar incursions from the caves and blockaded their path. This is far from over, I just know it. I had to explain why the horns were hurt so bad to my own children. They just couldn't believe it.

;~~;

Defectivehorn Apostle here, A follow up from my last posting to you. That cave in didn't cut off the witch caves to my world. It was just one of many connection. The Caves are HUGE and the connections are many. The wild herds found many connections, but even they didn't find them all. 1/?

The caves sure are mysterious. I bet some of them even lead to Enna's Domain...

4/4 If you can talk to Algis for me, tell her that her Templars are no longer welcome on my world. Right now I'm too angry to be diplomatic with her.

Even a greatest cakewitch can't reach out to Algis... and she has her own purposes. To her, the horns are nothing but fertilizer for her ever-expanding garden. But the problem might be solved -- if the musclehorn caused a cave in, the pathway between your world and Big Egg might be severed forever. On the other hand, this means the herd can never go home... they'll have to get used to life where they are. ;_;

3/? The number of the wild herd is now down to 2 hornmothers, 5 musclehorns, and 22 himehorns. They could only save a 1/3rd of their smallhorns and eggs. ..... The herd will survive and regrow from this. But tonight, there will be no happy songs. They morn, But I am angry at this.

;___;

2/? If it wasn't for the wild herd's cleaver and strongest Musclehorn to pull as Samson and cause a cave in, the whole herd might have been killed. I would like to think that cave in killed the Templars too, but I'll never know. The cave in was complete and I heard no sound from the rubble.

Heroic masslehorn... we'll never forget you. The haremhorns will probably start producing a wall or door painting about the cave in. Don't be alarmed if they start trying to find nice surfaces to paint on. ;w;

Defectivehorn Apostle here. The wild herd is safe now and their wounds are treated as best as I can for now. I'll have to do more later, but they are stable tonight. Templars. Somehow they wandered though the witch caves and into my world. They were hunting the herds. 1/?

This is it. Nightmare mode activated.

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