What prompted you to get a job again, Dan?
I got a call out of the blue from a producer I used to work with -- the best producer I've ever worked with, actually. He worked himself like a dog for the project we worked on together, protected the game from HQ's bullshit, and the project went on with almost NO WASTE. Games get content cut all the time, but thanks to really good management, excellent team building, and lots of hard work from everyone on the project, almost everything that was built made it in. It was amazing -- something like 22 full 3D action-RPG levels with an 18 man team in about a year. And the game was GOOD. Anyway, there's more to the story (including internal company stuff that happened after the game finished) but I shouldn't talk about it. In short: I trust this guy 100%.
Anyway, he called me up and said he had an interesting secret project and wanted to talk about it over lunch. How could I say no?
Anyway, he called me up and said he had an interesting secret project and wanted to talk about it over lunch. How could I say no?
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